Daniel is a dedicated indie video game developer with a strong passion for world-building and fantasy storytelling.
As a Lead Game Developer/ Team Lead, Game Story Teller at Monstrous Entertainment, he has successfully spearheaded several projects, showcasing his expertise in crafting immersive gaming experiences.
Daniel excels in programming game logic and user interfaces, particularly for role-playing and adventure games, and is committed to bringing innovative ideas to life in the gaming industry.